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Showing posts with label Song of Blades and Heroes. Show all posts
Showing posts with label Song of Blades and Heroes. Show all posts

Thursday, June 12, 2014

In the City - A Byzantine Urban Skirmish


Very little figure painting was accomplished this past week. Non-hobby related duties took precedence, but I managed to put together a few movement trays.  I did also play a new skirmish game which I think shows some uses for paper terrain for the historical wargamer.


The rule set was a Song of Blades and Heroes variation based on urban violence in the Ancient era - think HBO's Rome TV series.  It did not take much effort to convert some of the character types to medieval Byzantines.

Different characters have different special abilities, and what appealed to us was game mechanics involving the civilian characters.  If violence occurs near civilians, they may either run or join in.  Also, characters with certain abilities can try to recruit civilians to their side.  Buildings can be entered and exited, and rooftops can be an additional combat surface.

As with all of the SBH rules, it is fast moving and easy to pick up.
 In this scenario, an emperor's relative has stopped at a small Mediterranean or Black Sea port and is heading from the market back to the jetty where a small boat can take him to a ship.  Unfortunately, somebody high up wants him dead and the local governor, the Praetor, and some spearmen are to eliminate him.  The town guard (archers on the wall) are not in on the plot, but might be recruited to either side.


The emperor's brother and his Varangian bodyguards at the market:


The two side's assassins pursue each other through an alleyway.  


Shortcut through the alley now that the enemy assassin has been taken care of: 


And, like most skirmish games, strategy and tactics devolves into a melee free-for-all in the end: 



The terrain is mostly from Fat Dragon.  Many of Fat Dragon's PDFs have different layer options so tile roofs and shingles give the buildings the medieval Mediterranean look.  It's not exact by any means, but even with the cost of inkjet cartridges, it is less expensive than resin buildings and streets. On the downside, construction is time consuming and getting an exact fit can be fussy as some of my pics show.

Ganesha Games has Song of Shadows and Dust  as does RPG Now, which is where I bought the Fat Dragon terrain.

Saturday, November 24, 2012

Song of Blades and Bricks

Introduced my daughter (age 8) to wargaming this weekend with a slightly simplified version of Song of Blades and Heroes.  For figures and terrain, we used Lego minifigs and bricks.

The scenario was simple: get across the pond, through the ruins, get the treasure and get out.





My warband was built for power, 2 Minotaurs, 2 dwarves and 1 dwarf magic user.  My daughter went for stealth and magic - 2 wizards (Harry Potter and Hermione), 2 barbarian cave girls, 1 thief (Red Riding Hood) and a crossbow wielding Hagrid.




While the magic users transfixed my fighters, Little Red Riding Hood sneaked into the ruins and got the treasure. 



The "bad" warband did manage to get back on their feet briefly: 


Hermione versus a Minotaur: 



Red takes out a Minotaur that Harry Potter transfixed:



...and that was the game.  A fun afternoon game, and my daughter grasped the concept of activation and combat rolls very well.  I was impressed that she learned on her own some basic tactics and gameplay exploits - her favorite was transfix with a wizard and then attack with the crossbow.  Two additional educational benefits from the game: quick but basic mental math computation and use of the metric system, both of which are skills not sufficiently taught in American primary schools.

Hopefully, I will soon post pics of my recent painting efforts, a few units of Scots that I have been working on for SAGA, and some El Cid Spaniards for a friend and fellow gamer.